
01 / Controls
Move with WASD or arrow keys, shoot with Space, boost with Shift, roll with Q/E and pause with Esc/P. On mobile, drag the left side of the screen and use the fire, boost, roll and pause buttons. Aim assistance works near the reticle. Auto-fire starts enabled on touch devices and only fires when a target is aimed at.
02 / Your first three stages
Stage 1: collect three yellow feathers, then return to the golden nest. Stage 2 adds spirit combat. Stage 3 adds teal gates that must be passed in order. Follow the brightest gate. You can replay the early control hints from Settings & records.
03 / Stars, stardust and Rush
Finish within the stage’s target time for three stars, within 1.5 times that limit for two, or finish later for one. Your highest star result is preserved. Daily missions award 80 stardust once per device date. Mission progress and near misses charge Rush, which grants six seconds of triple shots and a higher score multiplier. Damage reduces its charge.
Campaigns and special sorties
The campaign includes seven mission types. Wind Relay, Rescue in the Mist and Storm Squadron are separate challenges with fixed basic equipment and personal records. Consult the campaign, sortie, atlas and enemy guides for their distinct rules.
04 / Perfect passes and badges
Passing a gate’s small golden centre adds 100 points; consecutive perfects add 25 more each, up to 200. Every third consecutive perfect restores four health. A successful campaign run awards five extra stardust per perfect. Six permanent badges reward campaign milestones once each. Practice runs and failures do not award badges.
05 / Backups and moving devices
Progress is stored in this browser on this domain, without account or automatic cloud sync. In the old game, open Settings & records → Export progress, save the JSON file, then use Import backup in the new browser. Records on galewing.gemdex.kr do not automatically move to galewing.win. Language versions on galewing.win share the same game save.
06 / Performance and offline play
Enable Economy mode, close heavy tabs and update your browser if play is slow. Back up before deleting site data. Supported browsers can cache the game after an online visit for offline play and home-screen installation. Storage cleanup may require another online visit.
Dodge counters and takedown chains
Graze an enemy bullet while rolling to gain 1.4 seconds of rapid counter fire. Another graze during this window does not extend it. Gale Burst gives six seconds of fast triple shots and a score multiplier bonus. Defeat the next spirit within 4.5 seconds to continue a takedown chain; the result shows your best chain and dodge counters. Charged orange spirits warn before a straight dash, so move sideways and counter during recovery.
Confirming signal collection
Stay inside a teal signal zone until its progress bar reaches three seconds. Leaving the zone pauses collection and preserves progress. Completion plays a chime, turns the marker green and adds a check, increases the objective count and shows SIGNAL SECURED below the objectives. A completed zone cannot be collected twice. After the final signal, return to the nest. The shield absorbs one attack and lets normal and triple shots pass; its transparent centre keeps your outgoing shots visible.
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