GALEWING / Sky atlas

Know the sky ahead of you.

Ten regions, ten stages per region and a canyon guardian at every tenth stage.

Sky atlas

Ten regions, ten stages per region and a canyon guardian at every tenth stage.

01 / Dawn Isles

Stage 1–10 · Canyon guardian 10

Warm islands introduce the route markers: collect feathers, learn shooting in stage 2 and pass gates in stage 3. Calm winds give you room to practise. The first guardian uses vertical warning lines.

02 / Midday Coral Sea

Stage 11–20 · Canyon guardian 20

Bright water and tropical islands bring an 8% tailwind speed bonus in regular missions. Charging spirits can appear from stage 5. Check orange-eyed enemies before committing to an approach.

03 / Sunset Canyon

Stage 21–30 · Canyon guardian 30

Sunset rocks and long shadows hide a changing crosswind. Correct your course through gates. The stage 30 guardian adds horizontal attacks, so look above and below as well as left and right.

04 / Mistwood

Stage 31–40 · Canyon guardian 40

Misty forests return to calm flight conditions. From stage 21, blue-eyed marksmen may appear: watch their charging glow and change direction as the shot is released.

05 / Frost Peaks

Stage 41–50 · Canyon guardian 50

Snowy peaks demand altitude planning. Cold winds reduce natural wind recovery by 25% in regular missions. Save enough wind to turn away from high terrain and collect recovery items along your route.

06 / Golden Dunes

Stage 51–60 · Canyon guardian 60

Golden dunes add an 8% tailwind speed bonus to regular missions. At stage 60, crossed warning lines require a space clear of both attacks; dodging only one line is not enough.

07 / Storm Sea

Stage 61–70 · Canyon guardian 70

Low clouds and a grey-blue sea bring shifting crosswinds. Later canyons contain more gates and pursuing enemies. Preserve health and line up your shots during the guardian’s weak-point window.

08 / Violet Twilight

Stage 71–80 · Canyon guardian 80

Violet skies combine larger objectives with cold winds that reduce natural wind recovery by 25%. Plan pickups and recovery together instead of spending all your wind chasing one enemy.

09 / Fire Isles

Stage 81–90 · Canyon guardian 90

Volcanic islands bring lateral gusts in regular missions and lava hazards near volcanoes. The stage 90 guardian adds double vertical attacks. Watch the narrower safe space and your roll resources.

10 / Sky’s End

Stage 91–100 · Canyon guardian 100

High skies and floating islands complete the route. Regular missions gain 8% speed from tailwinds. Stage 100 is the final canyon battle: preserve health through the pursuit and react to the enraged guardian’s shorter warnings.

Campaign missions

Stars, upgrades, currency and unlocked stages are preserved. Redesigned missions store their best times and scores separately from legacy records. Both are included in backups. Complete all objectives and return to the golden nest to finish a regular stage.

Campaign missions

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